Showing posts with label 3D Art. Show all posts
Showing posts with label 3D Art. Show all posts

Tuesday, June 7, 2011

Like a boss


Create a colossus to be featured in a game- oh yeah im gonna try enter, for all those gaming fanatics- lets go!
http://t.co/2EBbhUZ

Wednesday, July 14, 2010

LOL For the win!!

I was told that LOL will never make it against the DOTA and HON players out there. Well I am glad I stuck with it!! LOL FTW!!! LOL already has world wide tournaments and and the first one to have a KICK ASS Season One CG Cinematic Trailer!!

League of Legends

Friday, March 27, 2009

SPECTER Backgrounds

Its still a work in progress but feel free to use them.
The three backgrounds are for 

2048x1536 (normal).


1920x1080 (wide) 


1440x900 (wide) 


SPECTERS Logo

The SPECTERS Logo. ^_^




My Remakes. ^_^



Wednesday, February 25, 2009

Mirror's Edge Background Bloom (BOOOM!!) test (Fail!!). :P

Finally finished the mapping and started to add the bloom and glare to get that Mirror's Edge complete feeling.

The bloom kind of started to take over. :P


Thursday, February 19, 2009

Pixelatedgirl.com Mirror's Edge Background Progress

wOOt!!

I know I have been taking a bit longer than I was said I would but I weel it was wel worth that wait. ^_^

After the helpfull people at pixelatedgirl.com helped me out the get the photo's I wanted the ge
ars started turning again.

I finally have a some screenshots and pre-renders.








Now I just have to finish up the mapping and pick where I want to edit in the lovely Jannica. I'm still working on over-exposing the scene to give it more of a Mirror's Edge feel. For those of you that's going O_o......yes it is the starting area of the game.
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Wednesday, February 4, 2009

Cute and Fluffy

Something cute and fluffy I found a while back. (And a little disturbing.)
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Wednesday, July 30, 2008

Backgrounds

From today I will start to upload backgrounds again.

Starting this week with the old Chibikoma group shot. I did not have time to photoshop it today but I will upload the photoshop'd one later this week and hopefully the new short story as well. ^_^
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Wednesday, July 23, 2008

Car Paint Tachikoma ^_^

Back in the day just when I started to play around with 3D Max, I put pen to paper, paper to polygons and made my first 3D chibi Tachikoma. ^_^ Back then car paint and skylight still rocked my world. :P

Some more Tachikoma general info:
Tachikoma are as large as an average sedan, are painted blue and have four "eyes" fitted on the surface of their bodies. Three are on the "head" and one is beneath the abdomen. Each eye has three pinholes, possibly for triangulation. These eyes sometimes become expressive in the typical anime style. Tachikoma are controlled by individual AIs, are capable of speech and generally exhibit a childish, curious, joyful and active personality, although they are consummate professionals in the field. They normally operate as independent units and receive orders from human agents, but they can also be directly piloted from a cockpit in their abdomen.

Tachikoma have four legs and two arms. They can move by walking, or they can drive at high speed by using the wheeled footpads on each of their four legs. They are apparently street-legal (presuming no legal exemption for Section 9). Each wheel appears to be angled and omnidirectional, allowing the Tachikomas to move in any direction with their holonomic drive system. Other abilities of the Tachikoma include jumping great distances, sticking to vertical or inverted surfaces, engaging a thermoptic camouflage mechanism, and grappling/rappelling using their adhesive string launchers. Tachikoma maintain control of their legs while using wheels to drive down a road, and shift their weight around turns. They can also roll briefly on to two legs while driving to avoid an obstacle or pass through a narrow space. To make balance easier, they can move their heavy abdomens with a ball joint. Their movements when walking and jumping were modelled on a jumping spider. Almost all of the Tachikomas' physical abilities are showcased in Episode 2 of Stand Alone Complex, "Runaway Evidence - Testation".

Standard Tachikoma equipment includes a 7.62x51mm light machine gun mounted in the right arm, a secondary weapon hardpoint in the "snout" (usually a 50mm grenade launcher, capable of launching both explosive and gas grenades, but which can be replaced by a six-barrelled 12.7x99mm Gatling gun), a universal cybernetic connector on an extensible, prehensile cable in the left arm, and a built-in thermoptic camouflage system.

Info from: wikipedia.org
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